Worlds · Mordane

Skarn Hollow

City

Mordane’s great inhabited excavation, where mines, processing works, freight lines, heated galleries, and hereditary working communities descend through iron-black rock.

Overview

The Record

Skarn Hollow is a mine made into a vertical city over generations. Workshops, markets, homes, processing works, communal heat stations, and remembrance chambers occupy shelves cut down the walls of an immense iron-black basin. Enclosed freight rails cross the open depth, and heavy elevators continue from the inhabited galleries into shafts below the visible floor.

The Hollow extracts and prepares much of the iron and dense mineral wealth Mordane owes to Kharad. Cargo rises to protected rim yards and launch facilities; crews, equipment, and heat descend. The same systems support hereditary working communities whose safety councils, labor stewards, customs, and records of the dead make the excavation more than an estate’s industrial asset.

Mining houses retain separate claims, while engineers and transport authorities coordinate the machinery shared across them. Cairn Voss and Kharad enforce quotas and intermoon agreements, creating persistent tension without making Skarn openly rebellious. Its people remain Mordani, even when their metal and crews enter Kharadi foundries and Deep-support works. The Deep itself remains within Oranth’s atmosphere; Skarn Hollow supplies the industrial order that reaches it.

Identity and Function

Function

Skarn Hollow extracts, processes, and ships iron and dense industrial minerals under Mordane’s obligations to Kharad. Its workshops, rim yards, freight systems, and residential galleries support the engineers, crews, and mining communities that keep those shipments moving.

Identity and Function

Governance

Mining houses control separate estate claims, while engineers, labor stewards, transport authorities, and safety councils coordinate daily life across the shared excavation. Cairn Voss and Kharad enforce extraction quotas and intermoon agreements; neither arrangement erases the Hollow’s local institutions or Mordani identity.

Environment and Travel

Environment

Successive shelves descend through a vast basin of iron-black rock. Homes, markets, workshops, processing works, remembrance chambers, and communal heat stations connect by suspended bridges, enclosed freight rails, elevators, and shafts continuing below the visible floor. Snow covers the rim while industrial heat gathers in the inhabited depths.

Environment and Travel

Travel Notes

Cargo uses protected launch facilities and yards at the rim. Visitors descend by authorized freight lifts or enclosed transit, avoiding cold thin air, mineral dust, moving machinery, and open industrial hazards. Surveying or entering an active estate claim without permission is treated as attempted theft.

Culture

The Twofold

Skarn Hollow understands Gloam as endurance and buried memory. Abiders accompany long shifts into depths otherwise left unworked, and every gallery keeps its own dead. Reading unrevealed ground is Dawn work: houses hire Descriers to distinguish a deposit from surrounding stone and Summoners when a seam lies beyond surveyed routes. No practitioner’s word creates a claim without conventional survey and an acknowledged chain of ownership.